Jessamot Hayhand
Female Halfling Housekeeper
She is an adult halfling with blue eyes, light-brown hair in a plait, and olive skin.
Personality Traits: Humorless, Kind, Tolerant.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Castle Norbrough
Mother: Amarara Hayhand
Father: Bold Hayhand
Siblings
- Gildan Sandhair-Goodhill - age 24 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 11 | 11 | 10 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3
Abilities:
- Lucky. When Jessamot rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Jessamot has advantage on saving throws against being frightened.
- Halfling Nimbleness. Jessamot can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 10 gp 7 sp 5 cp | Engraved Quartz-studded ring | A gold ring, with 4 small quartz stones inset and fine engraving work. | |
| 1 | Handkerchief | A small square of cloth with Jessamot stitched in one corner. | ||
| 1 | 1 gp 7 sp 5 cp | Money Pouch | Jessamot's money pouch. It has 15 sp and 25 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |