Constable Jessra Sandhair

Female Halfling Watchwoman

She is an adult halfling with grey eyes, strawberry hair in a bun, and olive skin.

Personality Traits: Evasive, Unperturbed, Daring.

Alignment: lawful neutral.

She is a follower of Gaia. (CN)

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Castle Norbrough

Spouse: Nodasard Sandhair

Mother: Pimpeda Hotchkiss-Sandhair

Father: Tombu Hotchkiss-Sandhair

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 10 11 11
-2 +2

ACHPPassive
Perception
Speed
12 30 10 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Truncheon. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Crossbow, hand. Ranged Weapon Attack: +4 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +0

Abilities:

  • Lucky. When Jessra rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Jessra has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Jessra can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
9 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Nodasard" engraved on the inside.
1 Handkerchief A small square of cloth with Jessra stitched in one corner.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 sp 5 cp Truncheon A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 4 sp Watchman's Badge Inscribed on the small bronze shield: Castle Norbrough Watch, Constable Jessra Sandhair, No. 212

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