Rose Hayhand
Female Halfling Housekeeper
She is an adult halfling with amber eyes, long tied back dark-brown hair, and medium brown skin.
Personality Traits: Extroverted.
Alignment: lawful neutral.
She is a follower of Gaia. (CN)
Born: 748 AC (Age 51)
Orientation: Hetrosexual
Home: Fulvuric's Best Saddlers and Harness-Makers
Settlement: Ancoham (immigrated from Castle Norbrough)
Spouse: Fulvuric Hayhand
Mother: Linane Sandhair
Father: Roburoc Sandhair
Children
- Saradduc Hayhand - age 19 ♂
- Cerdso Hayhand - age 17 ♂
- Linane Hayhand - age 14 ♀
- Hanaricas Hayhand - age 12 ♂
- Toboldac Hayhand - age 9 ♂
Siblings
- Tombarilo Sandhair - age 59 ♂
- Bellissatha Pickett - age 56 ♀
- Tombur Sandhair - age 50 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 8 | 10 | 8 | 7 |
| +1 | -1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Lucky. When Rose rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Rose has advantage on saving throws against being frightened.
- Halfling Nimbleness. Rose can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 3 | Button | A loose yellow button. | ||
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Fulvuric" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 2 gp 4 sp 5 cp | Money Pouch | Rose's money pouch. It has 1 gp, 12 sp and 25 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |