Balbodoc Sackears-Foreman

Male Halfling

He is an elderly halfling with amber eyes, silver hair in a bun, bushy sideburns, and olive skin.

Personality Traits: Kind, Honest, Pessimistic.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 689 AC (Age 111)

Orientation: Hetrosexual

Home: Vineyard

Settlement: Castle Norbrough

Spouse: Cornese Sackears-Foreman

Mother: Menegildauby Sandhair-Foreman (Deceased)

Father: Nodasard Sandhair-Foreman (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 15 8 11 10 13
+1 +2 -1 +1

ACHPPassive
Perception
Speed
12 3 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Arcana +2

Abilities:

  • Lucky. When Balbodoc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Balbodoc has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Balbodoc can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Alchemical Tables and Ratios Explained" By Grhal Baker

An updated reference book of chemical combinations and what they do when mixed, updated with a appendix explaining how to use fractions. When making an arcana skill check on the subject of alchemy, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Cornese" engraved on the inside.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 1 gp 4 sp 6 cp Money Pouch Balbodoc's money pouch. It has 12 sp and 26 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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