Recruit Edith Gibson
Female Human Guard
She is an adult human with grey eyes, long tied back red hair, and pale white skin.
Personality Traits: Extroverted, Impatient, Responsible.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Barracks
Settlement: Hornstead Town
Mother: Norah Gibson (Deceased)
Father: Irvin Gibson
Siblings
- Michael Gibson - age 39 β
- Sylvia Gibson - age 37 β
- Dennis Gibson - age 32 β
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 8 | 10 | 13 | 12 | 11 |
| +1 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 10 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- War pick. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Intimidation +2, Animal Handling +3
Spoken Languages: Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The Road" |
By Cissy Garner The most popular tales of Caspio's adventures, packed with romance and danger, these stories have been passed down via Oral Tradition for generations, and now are collected together in print for the first time. A holy book for the devout. |
5 lbs. |
| 4 | Chewed gum | A piece of chewed gum. | ||
| 1 | 5 gp | Engraved gold ring | A gold ring, with distinctive human engraving. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 gp 5 sp 4 cp | Money Pouch | Edith's money pouch. It has 5 gp, 5 sp and 4 cp in it. | ΒΌ lb. |
| 1 | 20 gp | Orb | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 3 lbs. |
| 1 | 2 gp 6 sp 4 cp | Quartz necklace | A copper necklace, with a medium quartz gem hanging from it. | |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 5 gp | War pick | A Martial Melee weapon. 1d8 piercing damage. Range: 5. | 2 lbs. |