Jay Gill
Male Human Housekeeper
He is an adult human with blue eyes, balding light-brown hair, a big bushy beard, and olive skin.
Personality Traits: Humorless, Impatient.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: Gilbert's Ropemakers
Settlement: Hornstead Town
Spouse: Eveline Gill
Mother: Roisia Gill (Deceased)
Father: Gamel Gill (Deceased)
Children
- Lily Gill - age 1 ♀
Siblings
- Lydia Gilbert - age 42 ♀
- Theresa Tailur - age 29 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 10 | 9 | 9 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Eveline" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 1 gp 5 sp 4 cp | Money Pouch | Jay's money pouch. It has 14 sp and 14 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |