Jay Gill

Male Human Housekeeper

He is an adult human with blue eyes, balding light-brown hair, a big bushy beard, and olive skin.

Personality Traits: Humorless, Impatient.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Gilbert's Ropemakers

Settlement: Hornstead Town

Spouse: Eveline Gill

Mother: Roisia Gill (Deceased)

Father: Gamel Gill (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 11 10 9 9 10
+1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Eveline" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 1 gp 5 sp 4 cp Money Pouch Jay's money pouch. It has 14 sp and 14 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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