Kher Detupup

Male Otterfolk Bar Keeper

He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face.

Personality Traits: Daring.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: The Good Artificer Tavern

Settlement: Eastden East

Mother: Detu Neerepup (Deceased)

Father: Peyelee Sheyeypup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 9 12 10
-2 +2 +1

ACHPPassive
Perception
Speed
12 6 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Kher can hold their breath for up to 30 minutes at a time.
  • Bite. Kher can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The Chef's Collected Cakes" By Chef Gorman

The last word on baking cakes. Contains dozens of cake recipes from across Ataland.
5 lbs.
1 10 gp "The Chef's Manual of Spices" By Chef Gorman

A complete guide on the usage of spices in cooking. Which spices for which dishes, how much, and when. The cover bears the quote, "Spices aren't a blunt instrument."
5 lbs.
1 Child's drawing A child's drawing of a dog.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 18 gp 5 cp Money Pouch Kher's money pouch. It has 16 gp, 19 sp and 15 cp in it. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback