Rheemeep Neenpup
Male Otterfolk Veteran Adventurer
He is an adult otterfolk with black eyes and white fur with light brown patches.
Personality Traits: Greedy, Daring, Jovial.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Eastden East
Mother: Neen Flienapup (Deceased)
Father: Fulureep Zeyeypup (Deceased)
Siblings
- Fliena Neenpup - age 38 ♀
- Wheli Neenpup - age 36 ♀
- Hululee Neenpup - age 36 ♂
- Rulutee Neenpup - age 36 ♀
- Thoor Neenpup - age 32 ♂
- Cheyemeep Neenpup - age 26 ♂
- Constable Chiemeek Neenpup - age 24 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 14 | 11 | 9 | 11 | 8 |
| +2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 40 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Athletics +5, Animal Handling +3, Intimidation +2
Abilities:
- Hold Breath. Rheemeep can hold their breath for up to 30 minutes at a time.
- Bite. Rheemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+2.
- Action Surge. Once per day, Rheemeep can take an additional action on their turn.
- Multiattack. Rheemeep attacks twice.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 2 cp | Jug or pitcher | 4 lbs. | |
| 1 | 5 gp 3 sp 6 cp | Money Pouch | Rheemeep's money pouch. It has 5 gp, 1 sp and 26 cp in it. | ⅝ lb. |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 1 gp | Robes | 4 lbs. | |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |