Pauline Waryn-Burrowlock
Female Longfoot Angler
She is an adult longfoot with brown eyes, short black hair in a side parting, and dark brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 761 AC (Age 39)
Orientation: Hetrosexual
Home: Sea Cove
Settlement: Chaghurst (immigrated from Jollyton)
Spouse: Wilfred Abbott
Mother: Ogglereg Waryn-Burrowlock (Deceased)
Father: Sancgo Waryn-Burrowlock
Siblings
- Holmanol Waryn-Burrowlock - age 49 ♂
- Ottangocar Waryn-Burrowlock - age 36 ♂
- Isembago Burrowlock - age 33 ♂
- Tolmgo Hayhole-Burrowlock - age 29 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 12 | 11 | 11 | 9 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Lucky. When Pauline rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pauline has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pauline can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 9 matches. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 6 gp 3 sp 3 cp | Extravagant Quartz necklace | common | A pewter necklace, with a string of 5 small quartz gems. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Wilfred" engraved on the inside. | |
| 1 | Lock of hair | common | An old looking lock of hair, tied with twine. | ||
| 1 | 9 sp 9 cp | Money Pouch | common | Pauline's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |