Samlaodo Hayhole-Capenum
Male Halfling Veteran Adventurer
He is an adult halfling with hazel eyes, short curly black hair, a clean shaven face, and dark brown skin.
Personality Traits: Secretive, Tolerant, Responsible.
Alignment: lawful neutral.
He is a follower of Xor. (LE)
Born: 752 AC (Age 48)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Jollyton
Mother: Daisyll Hayhole-Capenum
Father: Isengrard Hayhole-Capenum (Deceased)
Siblings
- Lobelll Webber - age 66 ♀
- Maxinia Burrowlock - age 60 ♀
- Gerdane Whimward - age 57 ♀
- Cedivaic Hendrix-Capenum - age 50 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 14 | 13 | 11 | 9 | 8 |
| -1 | +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 44 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortbow. Ranged Weapon Attack: +5 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Animal Handling +3
Abilities:
- Lucky. When Samlaodo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Samlaodo has advantage on saving throws against being frightened.
- Halfling Nimbleness. Samlaodo can move through the space of any creature that is of a size larger than small.
- Action Surge. Once per day, Samlaodo can take an additional action on their turn.
- Multiattack. Samlaodo attacks twice.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Amulet | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 1 lb. |
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 4 gp 2 sp 4 cp | Money Pouch | Samlaodo's money pouch. It has 3 gp, 12 sp and 4 cp in it. | ⅜ lb. |
| 1 | 25 gp | Shortbow | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | Twine | A short length of twine. Just a few foot long. |