Grimperda Capenum

Female Halfling Noble

She is an elderly halfling with amber eyes, long flowing dyed strawberry hair, and medium brown skin.

Personality Traits: Introverted, Honest, Jovial.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 707 AC (Age 93)

Orientation: Hetrosexual

Home: Frost-Capenum's Manor

Settlement: Jollyton

Mother: Tantha Capenum (Deceased)

Father: Miloca Capenum (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 13 12 10
-2 +2 +1 +1

ACHPPassive
Perception
Speed
12 6 11 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Grimperda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Grimperda has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Grimperda can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 5 cp Crossbow bolt common 1½ lbs.
1 Crumpled map common A crumpled map of a region, now unreadable.
1 101 gp 8 sp Elaborate Aquamarine broach uncommon An elaborate silver broach, with a 4 small aquamarine gems inset.
1 125 gp 2 sp 7 cp Engraved Tourmaline ring uncommon A gilded copper ring, with 1 large a tourmaline stone inset and fine engraving work.
1 134 gp Grandiose Amethyst necklace common A gold necklace, with a string of 10 small amethyst gems.
1 20 gp Holy Symbol (Xor) common A holy symbol in the shape of crossed swords.
1 14 gp 4 sp 6 cp Money Pouch common Grimperda's money pouch. It has 13 gp, 12 sp and 26 cp in it. 1 lbs.
1 60 gp Platinum earrings common A pair of platinum hoop earrings.
1 150 gp Quick-wind drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a crank which when wound for 6 seconds (1 turn) powers the drome for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power.

Download as Fantasy Grounds NPC

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