Maccpho Teague-Crawford

Male Halfling Veteran Adventurer

He is an elderly halfling with amber eyes, long flowing dark-brown hair, stubble, and medium brown skin.

Personality Traits: Unperturbed, Jovial.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 701 AC (Age 99)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Jollyton

Spouse: Caranta Hartman (Deceased)

Mother: Mirabenda Teague-Crawford (Deceased)

Father: Buccaric Teague-Crawford (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 13 7 11 9 12
-1 +1 -1 +1

ACHPPassive
Perception
Speed
13 36 10 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +3, Intimidation +4

Abilities:

  • Lucky. When Maccpho rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Maccpho has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Maccpho can move through the space of any creature that is of a size larger than small.
  • Action Surge. Once per day, Maccpho can take an additional action on their turn.
  • Multiattack. Maccpho attacks twice.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Barrel 70 lbs.
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 Comb A comb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Caranta" engraved on the inside.
1 5 gp 5 sp 1 cp Money Pouch Maccpho's money pouch. It has 3 gp, 23 sp and 21 cp in it. 1 lb.
1 1 sp Polished stone necklace A string of small polished stone beads.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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