Jeap
Female Otterfolk Groomer's Apprentice
She is an adolescent otterfolk with grey eyes and light brown fur with black fur on their feet.
Personality Traits: Jumpy, Honest.
Alignment: neutral.
Born: 792 AC (Age 8)
Orientation: Hetrosexual
Home: Weli's Classic Groomers
Settlement: Chulmden
Mother: Sietee
Father: Peell Thienpup
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 10 | 8 | 12 | 10 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Persuasion +2
Abilities:
- Hold Breath. Jeap can hold their breath for up to 30 minutes at a time.
- Bite. Jeap can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 2 gp 6 sp 6 cp | Money Pouch | Jeap's money pouch. It has 26 sp and 6 cp in it. | ⅝ lb. |