Fliereep

Male Otterfolk

He is an elderly otterfolk with grey eyes and grey fur with brown stripes.

Personality Traits: Extroverted, Mean, Daring.

Alignment: neutral.

He is a follower of Marlon. (NG)

Born: 751 AC (Age 49)

Orientation: Hetrosexual

Home: Weli's Classic Groomers

Settlement: Chulmden

Spouse: Flearu Khenpup (Deceased)

Mother: Niela (Deceased)

Father: Hierit (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 7 7 12 10
-2 +1 -1 -1 +1

ACHPPassive
Perception
Speed
11 3 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Stealth +3

Abilities:

  • Hold Breath. Fliereep can hold their breath for up to 30 minutes at a time.
  • Bite. Fliereep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The truthful lyre" By Induilawen

Detective fiction. Brilliant elven watchwoman Celeel Clue must solve the murder of a bard.
5 lbs.
1 A short pencil A short pencil.
1 2 sp Dice and Cups (Gaming set) A set of 20 dice and 4 cups used to play Pirate's Dice and similar games. The dice are made from clay.
½ lb.
1 3 gp Electrum chain bracelet A short chain of tiny electrum links.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp 3 sp 4 cp Money Pouch Fliereep's money pouch. It has 23 sp and 4 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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