Moroob Farhole

Male Elfling Master Saddler's Apprentice

He is an adolescent elfling with hazel eyes, short curly brown hair, and medium brown skin.

Personality Traits: Tense, Tolerant.

Alignment: neutral good.

Born: 751 AC (Age 49)

Orientation: Hetrosexual

Home: Mate-Carver's Saddlers and Harness-Makers

Settlement: Archshire

Mother: Maldase Farhole

Father: Falco Farhole

Statistics

STRDEXCONWISINTCHR
6 13 12 11 9 10
-2 +1 +1

ACHPPassive
Perception
Speed
11 7 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Moroob rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Moroob has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Moroob can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Elvish, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Tales from The Toadstool Tavern" By Webb Oldchest Korort Ebnint Cloudy Pandorane

A book full of stories about running a tavern. In among the stories are recipes for various alcoholic drinks.
5 lbs.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 8 sp 2 cp Money Pouch Moroob's money pouch. It has 8 sp and 2 cp in it. ³⁄₁₆ lb.

Download as Fantasy Grounds NPC

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