Mantica Ely

Female Halfling Veteran Adventurer

She is an adult halfling with grey eyes, long flowing strawberry and grey streaked hair, and pale white skin.

Personality Traits: Upbeat, Personable.

Alignment: neutral.

Born: 741 AC (Age 59)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Archshire

Mother: Donnada Ely (Deceased)

Father: Uffo Ely (Deceased)

Statistics

STRDEXCONWISINTCHR
14 12 10 14 10 11
+2 +1 +2

ACHPPassive
Perception
Speed
15 40 12 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Animal Handling +5, Athletics +5

Abilities:

  • Lucky. When Mantica rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Mantica has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Mantica can move through the space of any creature that is of a size larger than small.
  • Action Surge. Once per day, Mantica can take an additional action on their turn.
  • Multiattack. Mantica attacks twice.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
2 Dice common A standard six-sided die.
1 3 gp Electrum ear studs common A pair of electrum ear-studs.
1 25 gp 8 sp Garnet broach uncommon A gilded copper broach, with a medium garnet inset.
1 2 gp 4 sp 7 cp Money Pouch common Mantica's money pouch. It has 2 gp, 2 sp and 27 cp in it. ⅝ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 50 gp Scale Mail common Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 25 gp Shortbow common A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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