Constancia Carver

Female Halfling Poacher

She is an adult halfling with hazel eyes, scruffy black and grey streaked hair, and dark brown skin.

Personality Traits: Tolerant.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 728 AC (Age 72)

Orientation: Hetrosexual

Home: None

Settlement: Chudpool (immigrated from Archshire)

Mother: Pearlida Carver (Deceased)

Father: Gorbuccaic Carver (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
7 15 11 12 7 9
-1 +2 +1 -1

ACHPPassive
Perception
Speed
13 16 11 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +4, Deception +2, Perception +3

Abilities:

  • Lucky. When Constancia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Constancia has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Constancia can move through the space of any creature that is of a size larger than small.
  • Sneak Attack. Once per turn, Constancia can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Constancia knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 9 sp 6 cp Money Pouch Constancia's money pouch. It has 2 gp, 29 sp and 6 cp in it. ¾ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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