Khulutee
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and medium brown fur with grey fur on their face and chest.
Personality Traits: Reckless, Secretive.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Pliekol's Jewellers
Settlement: Port Stockden
Mother: Suluma (Deceased)
Father: Threlo Prulurepup (Deceased)
Children
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 11 | 12 | 13 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Perception +2
Abilities:
- Hold Breath. Khulutee can hold their breath for up to 30 minutes at a time.
- Bite. Khulutee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 6 sp 5 cp | A solid silver neck ring | common | A chorded silver band, with a loop clasp, worn around the neck. | |
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 25 gp 6 cp | Engraved Quartz-studded ring | uncommon | A pewter ring, with 2 large quartz stones inset and fine engraving work. | |
| 1 | 2 gp | Hammer, sledge | common | 10 lbs. | |
| 1 | 2 gp | Holy Symbol (Solos) | common | A holy symbol in the shape of an icosahedron. | |
| 1 | 5 gp | Mirror, steel | common | ½ lb. | |
| 1 | 1 gp 6 cp | Money Pouch | common | Khulutee's money pouch. It has 10 sp and 6 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Pouch | common | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |