Gormadocrd Flanders-Gooldpen

Male Halfling Housekeeper

He is an adult halfling with hazel eyes, brown hair in a bun, a clean shaven face, and dark brown skin.

Personality Traits: Responsible, Optimistic, Kind.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: Cooper's Carpenters

Settlement: Milcaton

Spouse: Belbalia Flanders-Gooldpen

Mother: Rosena Gooldpen

Father: Fortinba Gooldpen

Children

Statistics

STRDEXCONWISINTCHR
6 12 9 10 11 10
-2 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2

Abilities:

  • Lucky. When Gormadocrd rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Gormadocrd has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Gormadocrd can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Traditional Dwarven Songs" By Tinuien Summell

Contains lyrics and musical notation for many traditional dwarven bard songs. It contains the original dwarvish and common translations.
5 lbs.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 1 sp 2 cp Copper chain bracelet A short chain of tiny copper links.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Belbalia" engraved on the inside.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 1 gp 7 sp 5 cp Money Pouch Gormadocrd's money pouch. It has 17 sp and 5 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pocket lint Some pocket lint.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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