Samuora Flanders-Hornhair

Female Elfling Housekeeper

She is an adult elfling with brown eyes, auburn hair in a bun, and medium brown skin.

Personality Traits: Daring, Tolerant.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 650 AC (Age 150)

Orientation: Hetrosexual

Home: Flanders' Quality Pastry Shop

Settlement: Milcaton

Spouse: Dwaliini Flanders-Hornhair

Mother: Primulnna Rosenna-Flanders (Deceased)

Father: Hobsose Rosenna-Flanders (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 12 9 11 9
-2 +1 +1

ACHPPassive
Perception
Speed
11 5 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Samuora rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Samuora has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Samuora can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Elvish, Common, Dwarvish (basic)

Inventory

Quantity Value Item Description Weight
1 Dice A standard six-sided die.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Dwaliini" engraved on the inside.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 Lock of hair An old looking lock of hair, tied with twine.
1 7 sp 4 cp Money Pouch Samuora's money pouch. It has 6 sp and 14 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 cp Sack ½ lb.

Download as Fantasy Grounds NPC

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