Florrie Celebriri
Female Elven Housekeeper
She is an adult elf with grey eyes, strawberry hair in a ponytail, and pale white skin.
Personality Traits: Pessimistic, Unperturbed.
Alignment: neutral.
Born: 404 AC (Age 395)
Orientation: Hetrosexual
Home: Orchard
Settlement: Bulpool (immigrated from Port Grattree)
Spouse: Lebron the Second
Mother: Celebriri the First (Deceased)
Father: Gwionorn (Deceased)
Children
- Wilson Brasshand - age 309 ♂
- Gwionorn Celebriri - age 212 ♂
- Dáiarin Celebriri - age 183 ♂
- Serina Celebriri - age 140 ♀
- Nerdadel Celebriri - age 57 ♀
Siblings
- Mercy - age 556 ♀
- Frances Celebriri - age 326 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 12 | 10 | 11 | 9 | 11 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2
Abilities:
- Fey Ancestry. Florrie has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 10 gp | Crystal | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 1 lb. |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Lebron" engraved on the inside. | |
1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | 1 gp 4 cp | Money Pouch | Florrie's money pouch. It has 10 sp and 4 cp in it. | ¼ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | Pouch of thyme | A small pouch containing dried thyme. It has lost its potency. | ||
1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |