Percy Ferritelamp
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and medium brown fur with grey fur on their face.
Personality Traits: Daring, Shy.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: Orchard
Settlement: Cometon
Mother: Gróin Gaukblower
Father: Hoolo Ferritelamp (Deceased)
Siblings
- Shriekol Ferritelamp - age 31 ♂
- Theali Gaukblower - age 29 ♀
- Threep Gaukblower - age 17 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 7 | 11 | 8 | 11 |
| -2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Insight +2
Abilities:
- Hold Breath. Percy can hold their breath for up to 30 minutes at a time.
- Bite. Percy can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Ugly home" |
By Porrngo Wilcox Not a particularly famous book and a disappointing read. |
5 lbs. |
| 1 | 2 gp | Abacus | 2 lbs. | |
| 1 | 2 cp | Blowgun needle | 1 lb. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 gp 5 sp | Engraved electrum ring | A electrum ring, with distinctive otterfolk engraving. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
| 1 | 2 gp 1 sp 9 cp | Money Pouch | Percy's money pouch. It has 1 gp, 10 sp and 19 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |