Daisyda Lawson
Female Otterfolk Cutpurse
She is an adult otterfolk with black eyes (the right of which is glass) and medium brown fur with grey streaks.
Personality Traits: Serious.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 768 AC (Age 32)
Orientation: Homosexual
Home: None
Settlement: Bandit Camp (immigrated from Cometon)
Mother: Cleare Lawson
Father: Frelo Casey
Siblings
- Mulurit Casey - age 33 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 11 | 11 | 11 | 11 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Sleight of Hand +4, Deception +2, Perception +2
Abilities:
- Hold Breath. Daisyda can hold their breath for up to 30 minutes at a time.
- Bite. Daisyda can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sneak Attack. Once per turn, Daisyda can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Daisyda knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 1 cp | Chalk (1 piece) | common | ||
| 6 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 27 gp 6 sp 3 cp | Engraved Peridot ring | uncommon | A electrum ring, with 1 small a peridot stone inset and fine engraving work. | |
| 1 | 25 gp 4 sp 5 cp | Grandiose Quartz necklace | common | A gilded copper necklace, with a string of 10 medium quartz gems. | |
| 1 | Handkerchief | common | A small square of cloth with Daisyda stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 3 sp 7 cp | Money Pouch | common | Daisyda's money pouch. It has 3 gp, 2 sp and 17 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |