Sherit Goldbuck

Male Human Housekeeper

He is an adult human with one grey eye (his left is covered by an eye-patch), scruffy brown and grey streaked hair, a big bushy beard, and light brown skin.

Personality Traits: Honest, Optimistic.

Alignment: chaotic evil.

He is a follower of Xor. (LE)

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: Jacobs' Manor

Settlement: Cometon

Spouse: Susannah Moore

Mother: Ollie Jacobs (Deceased)

Father: Kimundin Goldbuck

Siblings

Statistics

STRDEXCONWISINTCHR
8 9 10 11 9 11
-1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic evil

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 7 cp A solid pewter neck ring A chorded pewter band, with a loop clasp, worn around the neck.
1 8 cp Copper septum ring A thick copper hoop, worn through the nose.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Susannah" engraved on the inside.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 5 gp Mirror, steel ½ lb.
1 7 cp Money Pouch Sherit's money pouch. It has 7 cp in it. ⅛ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Twine A short length of twine. Just a few foot long.

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