Herbertus Windter

Male Human Housekeeper

He is an adult human with amber eyes, dark-brown hair in a ponytail, a clean shaven face, and light brown skin.

Personality Traits: Impatient.

Alignment: neutral.

Born: 758 AC (Age 42)

Orientation: Hetrosexual

Home: Sheema's Wholesome Bakers

Settlement: Cometon

Spouse: Sheema Cleavesmelter

Mother: Loretta Carlton (Deceased)

Father: Victor Windter (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 11 8 9 11 13
-1 +1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +3

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 8 gp "K'ryn's 101 Tales" (Dog-eared) By Mr. K'ryn

An apocryphal account of Mr. K'ryns time as the prisoner of a fairy queen, who demanded he tell her 101 tales. The book contains several short stories within the main story.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 10 gp "The cleric" By Bofáin Taleforger

Fiction. Deep in a dwarven city, an ordinary cleric is thrust in to a web of politics when a lord is assassinated. She must uncover the truth of the plot, but does not know who to trust.
5 lbs.
3 Button A loose yellow button.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Sheema" engraved on the inside.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 Locket A brass locket, inside it a tiny painting of A Human woman. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 1 gp 4 sp 6 cp Money Pouch Herbertus' money pouch. It has 13 sp and 16 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.

Download as Fantasy Grounds NPC

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