Blanche Burnett
Female Human Housekeeper
She is an adult human with green eyes, dyed strawberry hair in a plait, and light brown skin.
Personality Traits: Jovial.
Alignment: neutral.
Born: 758 AC (Age 42)
Orientation: Hetrosexual
Home: Henrietta's Furriers
Settlement: Whittleleigh
Spouse: Michael Burnett
Mother: Nellie Charles
Father: Enos Charles (Deceased)
Children
- Ray Burnett the 2nd - age 17 ♂
- Isabelle Burnett - age 2 ♀
Siblings
- Reynilda Flowers - age 49 ♀
- Adam Charles - age 45 ♂
- Beatrix Fargkun - age 41 ♀
- Florrie Charles - age 35 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 11 | 10 | 12 | 12 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Crumpled map | common | A crumpled map of a region, now unreadable. | ||
| 1 | 25 gp 1 sp 1 cp | Engraved Garnet ring | uncommon | A copper ring, with 1 medium a garnet stone inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Michael" engraved on the inside. | |
| 1 | 13 gp 2 sp 5 cp | Grandiose Quartz necklace | common | A electrum necklace, with a string of 7 small quartz gems. | |
| 1 | 5 gp | Hunting trap | common | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 3 cp | Money Pouch | common | Blanche's money pouch. It has 3 cp in it. | ¹⁄₁₆ lb. |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | 5 sp | Tinderbox | common | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |