Denise Charles
Female Human Housekeeper
She is an adult human with blue eyes, light-brown and grey streaked hair in braids, and light pink skin.
Personality Traits: Downbeat, Daring, Pessimistic.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Charles' Carpenters
Settlement: Whittleleigh
Spouse: Francis Charles
Mother: Bessie Elder (Deceased)
Father: Wydo Elder (Deceased)
Children
- Rogerius Charles - age 21 ♂
- Maud Charles - age 5 ♀
Siblings
- Prudence Buttonears - age 47 ♀
- Barbara Elder - age 37 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
9 | 9 | 10 | 10 | 10 | 9 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 2 cp | Broom | A well used broom. | |
1 | 1 gp | Case, map or scroll | This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. | 1 lb. |
1 | 25 gp | Component pouch | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
1 | 2 cp | Flask or tankard | 1 lb. | |
1 | 14 gp 7 sp | Garnet tiara | A silver tiara, with a small garnet inset. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Francis" engraved on the inside. | |
1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
1 | 2 gp 6 sp 2 cp | Money Pouch | Denise's money pouch. It has 2 gp, 6 sp and 2 cp in it. | ³⁄₁₆ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |