Charles Shane

Male Human Veteran Adventurer

He is an adult human with brown eyes, a horseshoe of dyed purple hair, stubble, and medium brown skin.

Personality Traits: Kind.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 761 AC (Age 39)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Amptden (immigrated from Guisbrook Town)

Mother: Kitty Shane (Deceased)

Father: Malcolm Shane (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
15 11 9 9 11 10
+2

ACHPPassive
Perception
Speed
16 40 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Survival +3, Animal Handling +3

Abilities:

  • Action Surge. Once per day, Charles can take an additional action on their turn.
  • Multiattack. Charles attacks twice.

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 4 gp 7 sp 4 cp Money Pouch Charles' money pouch. It has 2 gp, 27 sp and 4 cp in it. ⅝ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
2 Rusty nail A rusty old nail.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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