Kier

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes and grey fur with black stripes.

Personality Traits: Unperturbed, Jovial.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: Worm Farm

Settlement: Bromden

Mother: Fooma

Father: Shrulukol

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 9 11 10
-2 +2

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Medicine +2

Abilities:

  • Hold Breath. Kier can hold their breath for up to 30 minutes at a time.
  • Bite. Kier can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Bedroll 7 lbs.
1 2 cp Broom A well used broom.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 3 sp 9 cp Money Pouch Kier's money pouch. It has 3 sp and 9 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 3 cp Pewter ear ring A plain pewter hoop earring.
1 1 cp Sling bullet 1½ lbs.
1 Stale hunk of cheese A stale hunk of cheese.

Download as Fantasy Grounds NPC

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