Lleyekol Tieteepup

Male Otterfolk Housekeeper

He is an adult otterfolk with black eyes and grey fur with light brown patches.

Personality Traits: Lost Faith, Upbeat, Tense.

Alignment: neutral.

He is a follower of Marlon. (NG)

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: River Inlet

Settlement: Bromden

Spouse: Letee

Mother: Tietee Zeelipup (Deceased)

Father: Jeelee Chulunapup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 9 10 8
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Nature +2

Abilities:

  • Hold Breath. Lleyekol can hold their breath for up to 30 minutes at a time.
  • Bite. Lleyekol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Practical Brewery Tips" By Webb Oldchest Korort Ebnint Cloudy Pandorane

A perfect guide for somebody who wants to brew their own booze. Beers, ciders and wines each have a dedicated chapter.
5 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 3 sp 6 cp Money Pouch Lleyekol's money pouch. It has 3 sp and 6 cp in it. ³⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 6 cp Pewter necklace A plain pewter necklace.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.
1 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.
1 4 sp Silver ring A plain silver band.
1 Smooth Stone A tumbled smooth stone with "Letee" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.

Download as Fantasy Grounds NPC

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