Adeline Palmer
Female Human Housekeeper
She is an adult human with blue eyes (the right of which is glass), long styled dyed strawberry hair, and light pink skin.
Personality Traits: Personable, Serious.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 753 AC (Age 47)
Orientation: Hetrosexual
Home: Palmer's Residence
Settlement: Keighborough
Spouse: Sargent Walding Palmer
Mother: Prudence Nerdaiel Bateman (Deceased)
Father: Mathew Bateman (Deceased)
Children
- Watkin Palmer the 2nd - age 16 ♂
- Norman Palmer - age 11 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 11 | 10 | 11 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 1 - The Moon City" |
By Gus Newman The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon. |
5 lbs. |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Walding" engraved on the inside. | |
| 1 | 1 gp 7 sp 8 cp | Money Pouch | Adeline's money pouch. It has 15 sp and 28 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | 3 sp | Silver ear ring | A plain silver hoop earring. | |
| 1 | Sketch |
A charcoal sketch of A Human man. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |