Victor Aldrich
Male Human Housekeeper
He is an adult human with grey eyes, short strawberry hair in a side parting, bushy sideburns, and light pink skin.
Personality Traits: Jumpy, Optimistic, Daring.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Jacob's Cobblers
Settlement: Chorwick
Spouse: Margareta Aldrich
Mother: Daisy Aldrich
Father: Jacob Aldrich
Children
- Jacob Aldrich the 2nd - age 0 ♂
Siblings
- Sibilla Rankin - age 27 ♀
- Kitty Aldrich - age 25 ♀
- Robinson Aldrich - age 23 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 9 | 8 | 9 | 12 | 10 |
| -1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Margareta" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 3 cp | Money Pouch | Victor's money pouch. It has 19 sp and 13 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |