Reyereep Teanapup
Male Otterfolk Noble
He is an adult otterfolk with grey eyes and grey fur with light brown fur on their face and chest.
Personality Traits: Oblivious, Responsible, Kind.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Zeetupup's Manor
Settlement: Amptden
Mother: Teana Feamapup
Father: Theakol Zenpup (Deceased)
Siblings
- Threyelee Teanapup - age 22 ♂
- Shoorup Teanapup - age 19 ♂
- Shreep Teanapup - age 19 ♀
Half-Siblings (Father's Side)
- Feama Zeetupup - age 31 ♀
- Shrulumeek Zeetupup - age 31 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 11 | 9 | 9 | 8 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +1
Abilities:
- Hold Breath. Reyereep can hold their breath for up to 30 minutes at a time.
- Bite. Reyereep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 130 gp | Aquamarine-studded ring | uncommon | A platinum ring, with 3 small aquamarine stones inset. | |
| 1 | 50 gp 2 sp | Diamond earring | uncommon | A gilded copper earring, with a small diamond inset. | |
| 1 | 240 gp | Kinetic mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board is wound by your footsteps. For each mile walked, the item winds enough for 5 minutes power. The spring can store a total of 30 minutes power, which can be used at will via an on/off toggle. |
|
| 1 | 13 gp 8 sp | Money Pouch | common | Reyereep's money pouch. It has 13 gp, 6 sp and 20 cp in it. | ¾ lb. |
| 1 | 2 sp | Pipe | common | A fine wooden pipe. | |
| 1 | 1 gp | Pipe Leaf | common |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 60 gp | Platinum necklace | common | A plain platinum necklace. | |
| 1 | Negotiable | The disappearing duck of Basilisk disguise | uncommon | A duck made of cloth and leather. When squeezed, a magical illusion disguises you as a Basilisk for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the duck goes missing the next time it is stowed away. | |
| 1 | Twine | common | A short length of twine. Just a few foot long. |