Feameek Cheelipup

Male Otterfolk Troubadour

He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.

Personality Traits: Shy.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: None

Settlement: Amptden

Mother: Cheeli Proomapup (Deceased)

Father: Zeereep Teyenapup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 11 9 11 13
-2 +1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Performance +3, History +2

Abilities:

  • Hold Breath. Feameek can hold their breath for up to 30 minutes at a time.
  • Bite. Feameek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Feameek can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Feameek is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 6 cp A solid pewter arm ring A chorded pewter band, worn around the upper arm.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 6 gp Drum If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 3 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 3 gp Horn If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 4 sp 7 cp Money Pouch Feameek's money pouch. It has 2 gp, 23 sp and 17 cp in it. ⅞ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

Download as Fantasy Grounds NPC

Send Feedback