Constable Lulumeek Dreeypup
Male Otterfolk Watchman
He is an adult otterfolk with grey eyes and dark brown fur with brown fur on their face and chest.
Personality Traits: Kind.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: Dreeypup's Residence
Settlement: Amptden
Spouse: Kheetu Drierupup
Mother: Dreey Nenpup (Deceased)
Father: Perup Preyemapup (Deceased)
Children
- Friekol Teeypup - age 18 ♂
- Lulumeek Teeypup - age 16 ♂
- Thoor Teeypup - age 13 ♂
- Dreere Teeypup - age 11 ♀
- Flulull Teeypup - age 11 ♂
- Clootu Teeypup - age 11 ♀
Siblings
- Chulull Dreeypup - age 46 ♂
- Cleyere Dreeypup - age 31 ♀
- Near Dreeypup - age 31 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 12 | 11 | 8 | 7 | 9 |
| -1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 60 | 9 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Truncheon. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Crossbow, hand. Ranged Weapon Attack: +4 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Perception +2, Insight +2
Abilities:
- Hold Breath. Lulumeek can hold their breath for up to 30 minutes at a time.
- Bite. Lulumeek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a horse. | ||
| 9 | 5 cp | Crossbow bolt | 1½ lbs. | |
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | Door Key | The key to Dreeypup's Residence. | ||
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 2 | Love Letter |
A love letter, written in Otterese, addressed to 'Lulumeek', and signed by 'Kheetu'. It is rather charming. |
||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Kheetu" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 2 sp | Thin silver ear ring | A thin hoop of silver wire, worn as an earring. | |
| 1 | 1 sp 5 cp | Truncheon | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 4 sp | Watchman's Badge |
Inscribed on the small bronze shield: Amptden Watch, Constable Lulumeek Dreeypup, No. 111 |