Zielo Shrululipup
Male Otterfolk Arch-Druid's Apprentice
He is an adolescent otterfolk with grey eyes and white fur with black fur on their feet.
Personality Traits: Optimistic, Serious, Tense.
Alignment: neutral.
Born: 793 AC (Age 7)
Orientation: Hetrosexual
Home: Chooppup's Discount Apothecary
Settlement: Harden
Mother: Shrululi Flietupup
Father: Temeep Mieypup
Siblings
- Cleen Shrululipup - age 4 ♀
- Flierit Shrululipup - age 4 ♂
- Fleay Shrululipup - age 1 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 12 | 12 | 10 | 8 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Insight +3, Animal Handling +3
Abilities:
- Hold Breath. Zielo can hold their breath for up to 30 minutes at a time.
- Bite. Zielo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Wild Shape. Zielo can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Zielo is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Chewed gum | A piece of chewed gum. | ||
| 1 | 1 gp 3 sp 1 cp | Engraved Quartz ring | A pewter ring, with 1 small a quartz stone inset and fine engraving work. | |
| 1 | 2 sp | Greatclub | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp 9 sp 5 cp | Money Pouch | Zielo's money pouch. It has 1 gp, 19 sp and 5 cp in it. | ½ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |