Threli Neyelipup
Female Otterfolk Veteran Adventurer
She is an adult otterfolk with grey eyes and grey fur with white fur on their feet.
Personality Traits: Kind, Pessimistic.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Harden
Mother: Neyeli Shealapup
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 12 | 10 | 9 | 10 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 40 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Greatsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2d6 slashing damage.
- Handaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +4, History +3, Survival +3
Abilities:
- Hold Breath. Threli can hold their breath for up to 30 minutes at a time.
- Bite. Threli can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Action Surge. Once per day, Threli can take an additional action on their turn.
- Multiattack. Threli attacks twice.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Amulet | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 1 lb. |
| 1 | 50 gp | Greatsword | A Martial Melee weapon. 2d6 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 6 lbs. |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 4 gp 2 sp 4 cp | Money Pouch | Threli's money pouch. It has 3 gp, 12 sp and 4 cp in it. | ⅜ lb. |
| 4 | Rusty nail | A rusty old nail. | ||
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | Wanted Poster for Alan |
Wanted Dead or Alive:
"Peeler" Alan Last seen near Barnoldsham Docks South. He is an adult orc bandit with one black eye (his right is white and discolored), black hair in braids, a clean shaven face, and medium green skin. 40 gold reward on delivery to Adventurer's or Ranger's Guild, Watchhouse or Barracks. 5 gold bonus if delivered alive. |