Chearit
Male Otterfolk Noble
He is an elderly otterfolk with grey eyes and grey fur with white stripes.
Personality Traits: Tense.
Alignment: neutral.
Born: 755 AC (Age 45)
Orientation: Bisexual
Home: Chearit's Manor
Settlement: Harden
Spouse: Thootee Tetupup
Mother: Juluna (Deceased)
Father: Pearup Dretupup (Deceased)
Children
- Tetu Thooteepup - age 29 ♀
- Thielo Thooteepup - age 27 ♂
- Teetee Thooteepup - age 27 ♀
Siblings
- Wema - age 51 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 15 | 10 | 8 | 11 | 11 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 12 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Persuasion +2
Abilities:
- Hold Breath. Chearit can hold their breath for up to 30 minutes at a time.
- Bite. Chearit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Negotiable | Candle of truthful blink | uncommon | This magical candle can be lit for a total of 10 minutes before it burns down. When lit and left burning for at least 1 minute, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. After using the candle's property you cannot tell a deliberate lie for 1 hour. | |
| 1 | 720 gp | Imp-powered cyclopedia | uncommon |
A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate. The cyclopedia is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 19 gp 6 sp 3 cp | Money Pouch | common | Chearit's money pouch. It has 19 gp, 4 sp and 23 cp in it. | ⅞ lb. |
| 2 | 60 gp | Platinum chain bracelet | common | A short chain of tiny platinum links. | |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | Smooth Stone | common | A tumbled smooth stone with "Thootee" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |