Keyell Llielapup

Male Otterfolk

He is an elderly otterfolk with grey eyes and light brown fur with brown stripes.

Personality Traits: Irritable, Cautious.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 754 AC (Age 46)

Orientation: Hetrosexual

Home: The Tinkerer of Harden Pub

Settlement: Harden

Spouse: Fuluru Whearupup (Deceased)

Mother: Lliela Keenpup (Deceased)

Father: Throomeek Fleyeppup (Deceased)

Statistics

STRDEXCONWISINTCHR
12 13 12 10 11 11
+1 +1 +1

ACHPPassive
Perception
Speed
11 5 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Religion +2

Abilities:

  • Hold Breath. Keyell can hold their breath for up to 30 minutes at a time.
  • Bite. Keyell can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 2 gp 5 sp Electrum signet ring A electrum band, shaped with flat section embossed with the llielapup family crest.
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 2 gp 7 sp 8 cp Money Pouch Keyell's money pouch. It has 27 sp and 8 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rod An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 2 lbs.
1 Rotten hunk of cheese A rotten hunk of cheese.

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