Sylvester Heapears
Male Human Housekeeper
He is an adult human with one amber eye (his right is covered by an eye-patch), a bald head, stubble, and olive skin.
Personality Traits: Dull.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 760 AC (Age 40)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Hoygate
Mother: Veronica Heapears (Deceased)
Father: Llewellyn Heapears (Deceased)
Siblings
- Arabella Mott - age 47 ♀
- Jerry Heapears - age 43 ♂
- Theobald Heapears - age 41 ♂
- Ysac Heapears - age 39 ♂
- Bess Mott - age 31 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 13 | 10 | 10 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 7 cp | A solid pewter neck ring | common | A chorded pewter band, with a loop clasp, worn around the neck. | |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 5 gp | Mirror, steel | common | ½ lb. | |
| 1 | 1 gp 6 sp 6 cp | Money Pouch | common | Sylvester's money pouch. It has 14 sp and 26 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 12 gp 5 sp 8 cp | Quartz earring | uncommon | A copper earring, with a large quartz inset. | |
| 1 | Shopping list | common | An old shopping list with most of the items crossed off. |