Donnamssa Mott

Female Human Housekeeper

She is an adult human with amber eyes, long tied back blond and grey streaked hair, and light pink skin.

Personality Traits: Shy, Tolerant, Honest.

Alignment: chaotic neutral.

She is a follower of Caspio. (CG)

Born: 752 AC (Age 47)

Orientation: Hetrosexual

Home: Charles' Barbers

Settlement: Clevebury (immigrated from Hoygate)

Spouse: Aaron Mott

Mother: Avice Heapears (Deceased)

Father: Isumbrargo Heapears (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 9 8 10 12 11
-1 -1 +1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 cp Bucket 2 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Aaron" engraved on the inside.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 1 gp 5 sp 6 cp Money Pouch Donnamssa's money pouch. It has 1 gp, 3 sp and 26 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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