Theobald Hodges
Male Human Noble
He is an adult human with hazel eyes (the right of which is glass), a shaved head, a long beard, and medium brown skin.
Personality Traits: Impatient, Shy, Tense.
Alignment: lawful neutral.
He is a follower of Solina. (LG)
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Hodges' Manor
Settlement: Northheath Town
Spouse: Marie Hodges
Mother: Gwendoline Hodges
Father: Sean Hodges
Siblings
- Augustus Hodges - age 16 ♂
- Arnold Hodges - age 13 ♂
- Stephanus Hodges - age 9 ♂
- Anne Hodges - age 7 ♀
- Abram Hodges - age 4 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 11 | 12 | 12 | 8 |
| -2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 12 | 11 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 100 gp 1 sp 4 cp | Diamond copper chain bracelet | uncommon | A short chain of tiny copper links, with a medium diamond attached. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Marie" engraved on the inside. | |
| 1 | 20 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 15 gp 3 sp 6 cp | Money Pouch | common | Theobald's money pouch. It has 14 gp, 12 sp and 16 cp in it. | ⅞ lb. |
| 1 | 126 gp 6 sp | Pair of Amethyst encrusted shoulder clasps | common | An pair of elaborate gilded copper shoulder clasps, with 10 small amethyst stones between them. | |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 3 | Rusty nail | common | A rusty old nail. | ||
| 1 | 75 gp 2 sp | Sapphire earring | uncommon | A gilded copper earring, with a medium sapphire inset. |