Matilda Flysp

Female Human Veteran Adventurer

She is an adult human with green eyes, long tied back light-brown hair, and light pink skin.

Personality Traits: Tense.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 772 AC (Age 28)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Northden (immigrated from Northheath Town)

Mother: Christine Flysp

Father: Everard Flysp

Siblings

Statistics

STRDEXCONWISINTCHR
12 9 11 7 9 9
+1 -1

ACHPPassive
Perception
Speed
12 40 9 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +4, Survival +2

Abilities:

  • Action Surge. Once per day, Matilda can take an additional action on their turn.
  • Multiattack. Matilda attacks twice.

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 6 gp 3 sp "His thinking quest" (Mint) By Tom Pope

Not a particularly famous book and unintentionally funny.

The book is in mint condition.
5 lbs.
1 10 gp "Spellships: 2 - The Victory" By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk.
5 lbs.
1 5 sp Clothes, common 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 3 gp 4 sp 8 cp Money Pouch Matilda's money pouch. It has 1 gp, 22 sp and 28 cp in it. 1 lbs.
1 20 gp Orb An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 3 lbs.
1 28 gp 1 sp 4 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate copper shoulder clasps, with 11 medium quartz stones between them.
1 6 cp Pewter earrings A pair of pewter hoop earrings.
1 Rusty nail A rusty old nail.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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