Jesse Hodges
Male Human Locksmith
He is an elderly human with hazel eyes, balding silver hair, a clean shaven face, and medium brown skin.
Personality Traits: Impatient, Kind, Downbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 748 AC (Age 52)
Orientation: Hetrosexual
Home: Gervase's Finely Made Locksmiths
Settlement: Northheath Town
Spouse: Kezia Hodges
Mother: Veronica Hodges (Deceased)
Father: Theobald Hodges (Deceased)
Children
- Theobald Hodges - age 29 ♂
- Rupert Hodges - age 23 ♂
Siblings
- Wymerus Hodges - age 56 ♂
- Constable Arthurus Hodges - age 55 ♂
- Benjamin Hodges - age 49 ♂
- Adela Bently - age 43 ♀
- Sean Hodges - age 40 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 11 | 10 | 10 | 11 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 8 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Abilities:
- Cave Digger. Jesse adds their proficiency bonus when using a pick, or mason's tools.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Kezia" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 3 gp 6 cp | Money Pouch | Jesse's money pouch. It has 1 gp, 20 sp and 6 cp in it. | ½ lb. |
| 1 | 20 gp | Smith's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |