Recruit Mahluin Alehand

Female Half-Dwaven Guard

She is an adult half-dwarf with grey eyes, scruffy strawberry hair, and light pink skin.

Personality Traits: Responsible.

Alignment: neutral.

Born: 745 AC (Age 55)

Orientation: Hetrosexual

Home: Barracks

Settlement: Tinpeak

Mother: Náis Alehand

Father: Gillebertus Alehand (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
12 11 14 10 11 9
+1 +2

ACHPPassive
Perception
Speed
12 13 10 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Intimidation +2, Acrobatics +2

Abilities:

  • Dwarven Resilience. Mahluin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 3 gp 2 sp Money Pouch Mahluin's money pouch. It has 3 gp and 2 sp in it. ⅛ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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