Recruit Mahluin Alehand
Female Half-Dwaven Guard
She is an adult half-dwarf with grey eyes, scruffy strawberry hair, and light pink skin.
Personality Traits: Responsible.
Alignment: neutral.
Born: 745 AC (Age 55)
Orientation: Hetrosexual
Home: Barracks
Settlement: Tinpeak
Mother: Náis Alehand
Father: Gillebertus Alehand (Deceased)
Siblings
- Náwin Alehand - age 49 ♂
Half-Siblings (Mother's Side)
- Nauórói son of Fangluin - age 35 ♂
- Throrn Alehand - age 30 ♀
- Náini Alehand - age 21 ♀
- Fangini son of Fangluin - age 16 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 14 | 10 | 11 | 9 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 13 | 10 | 25 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Intimidation +2, Acrobatics +2
Abilities:
- Dwarven Resilience. Mahluin has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 3 gp 2 sp | Money Pouch | Mahluin's money pouch. It has 3 gp and 2 sp in it. | ⅛ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |