Kiwin Alehand

Male Dwarven Arch-Druid

He is an adult dwarf with grey eyes, short dark-brown hair, a big bushy beard, and light brown skin.

Personality Traits: Idealistic.

Alignment: lawful neutral.

He is a follower of Gaia. (CN)

Born: 686 AC (Age 114)

Orientation: Hetrosexual

Home: Alehand's Mystical Apothecary

Settlement: Tinpeak

Spouse: Glbur Alehand

Mother: Thoráin Coppercarter

Father: Flar Alehand (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 13 13 10 11
+1 +1

ACHPPassive
Perception
Speed
12 40 11 25 ft.

Alignment: lawful neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +4, Medicine +4

Abilities:

  • Dwarven Resilience. Kiwin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Wild Shape. Kiwin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Kiwin is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
2 Button A loose purple button.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Door Key The key to Alehand's Mystical Apothecary.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 Locket A brass locket, inside it a tiny painting of A Dwarven woman. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 1 gp 5 sp 7 cp Money Pouch Kiwin's money pouch. It has 1 gp, 3 sp and 27 cp in it. ⅝ lb.
1 2 gp Ornate Key An ornate key with "Glbur" engraved on it. The dwarven equivalent of a wedding ring.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 3 sp Silver ear ring A plain silver hoop earring.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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