Dwalarin son of Thrluin
Male Dwarven Veteran Adventurer
He is an adult dwarf with amber eyes, balding strawberry hair, a big bushy beard, and olive skin.
Personality Traits: Optimistic.
Alignment: lawful neutral.
He is a follower of Gaia. (CN)
Born: 622 AC (Age 178)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Tinpeak
Mother: Flluin daughter of Flwin (Deceased)
Father: Thrluin son of Nádin (Deceased)
Siblings
- Thorhal daughter of Flluin - age 234 ♀
- Tharrór son of Thrluin - age 203 ♂
- Nádin son of Thrluin - age 182 ♂
- Naugluin daughter of Flluin - age 173 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 14 | 10 | 10 | 10 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 52 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Intimidation +3
Abilities:
- Dwarven Resilience. Dwalarin has advantage on saving throws against poison, and they have resistance against poison damage.
- Action Surge. Once per day, Dwalarin can take an additional action on their turn.
- Multiattack. Dwalarin attacks twice.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 4 cp | Large pewter ear hoop | A large pewter hoop earring. | |
| 1 | 4 gp 3 sp 6 cp | Money Pouch | Dwalarin's money pouch. It has 3 gp, 13 sp and 6 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 6 cp | Pewter necklace | A plain pewter necklace. | |
| 1 | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 4 | Rusty nail | A rusty old nail. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 10 gp | Wand | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 1 lb. |