Balar daughter of Oralin
Female Dwarven
She is an elderly dwarf with green eyes, long styled dyed strawberry hair, a full beard, and olive skin.
Personality Traits: Irritable.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 574 AC (Age 226)
Orientation: Hetrosexual
Home: Lóorin's Local Weavers
Settlement: Tinpeak
Spouse: Mahori son of Kibórói (Deceased)
Mother: Oralin daughter of Durdin (Deceased)
Father: Dwalluin son of Dáiráin (Deceased)
Children
- Lóorin son of Mahori - age 135 ♂
- Kibórói son of Mahori - age 120 ♂
- Borrór son of Mahori - age 103 ♂
- Dáorn daughter of Balar - age 81 ♀
Siblings
- Óiuin daughter of Oralin - age 256 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 13 | 10 | 7 | 9 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +1
Abilities:
- Dwarven Resilience. Balar has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 4 sp 4 cp | Money Pouch | Balar's money pouch. It has 12 sp and 24 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of thyme | A small pouch containing dried thyme. It has lost its potency. |