Serindaldir Narlbeal
Female Elven Housekeeper
She is an adolescent elf with grey eyes, long tied back strawberry hair, and light brown skin.
Personality Traits: Impatient.
Alignment: neutral.
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Thieari
Mother: Edaiwen Narlbeal
Father: Belear Ingon Racoser
Siblings
- Nimras Narlbeal - age 58 ♀
- Elwiri Narlbeal - age 48 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 8 | 10 | 11 | 9 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Fey Ancestry. Serindaldir has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Identifying Stonework" |
By Thóni Eagertunnel A guidebook on the identification of dwarven stone works. The book is broken down by era and faction. It concludes with a short chapter on lost Theyrusen works. |
5 lbs. |
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 2 gp 4 sp 4 cp | Money Pouch | Serindaldir's money pouch. It has 1 gp, 12 sp and 24 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |