Carain Orodrin Racoser

Male Elven Bandit

He is an adult elf with grey eyes, short light-brown hair, a clean shaven face, and light brown skin.

Personality Traits: Personable, Tolerant.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 539 AC (Age 261)

Orientation: Homosexual

Home: None

Settlement: Port Tol-Arwerda (immigrated from Thieari)

Spouse: Imborner Findisis Orbryiiaal (Deceased)

Mother: Vanniel Urwena Ningfaleaf (Deceased)

Father: Daerod Angrin Racoser (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 7 9 13 9
+2 -1 +1

ACHPPassive
Perception
Speed
13 14 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Stealth +4, Deception +2

Abilities:

  • Fey Ancestry. Carain has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Carain can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Carain knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Fresh apple A fresh apple.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Imborner Findisis" engraved on the inside.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 8 sp 2 cp Money Pouch Carain's money pouch. It has 4 gp, 18 sp and 2 cp in it. ½ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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